The Unity Cube is an objectively terrible game (it’s literally just a floating cube, after all) that was built to test the limits of what Quest content Meta would allow into its uncurated App Lab ...
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OpenXR is the open standard API for AR/VR/MR, supported by the vast majority of the industry. The ideal of OpenXR is that developers can build apps that run on any headset, without needing to use ...
Facebook parent Meta Platforms and Unity Software are expanding their long-running partnership where Unity's game-development tools will continue to support Meta's virtual reality headsets. The two ...
Unreal Engine is not the right engine for every game. If someone is building a very simple 2D mobile game, Unity or a ...