Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. It’s time once again to take an in-depth look at CPU and GPU performance in Blender, something we ...
Blender 3.3 LTS has finally added support for AMD Vega graphics, including on its APUs. It also brings Intel Arc support via OneAPI. Other notable changes include reduced RAM consumption, and more.
We're getting close to the last stops on our tour of non-linear video editors (a.k.a. NLEs) for Linux. This week I've focused my attention on two editors, both of which surprised me in many ways. Its ...
Blender is such a highly specialized and powerful rendering app that at least two Linux distros are built around it. This cross-platform 3D graphics application matches features and performance of the ...
Desktop users have always cared about software optimization, and as soon as many-core CPUs began to hit the market, it became immediately clear that not all software is developed alike. In the classic ...
Blender 5.0 is introducing experimental High Dynamic Range rendering support for Linux users working in a Wayland session with Vulkan acceleration. This enhancement aims to offer creators precise ...
Abstract has launched native Linux versions for InstaMAT and InstaLOD, with support for RHEL-distributions, GPU acceleration, ...
Hi all!<BR><BR>I've been playing with Blender under windows and downloaded it for Linux last night (2.27). I installed and ran it and discovered that, like windows, it takes up the whole frippin' ...
HiPhyEngine brings FEM and MPM simulation to Blender with a unified solver, plus a 180 day trial for evaluation.
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