傳統遊戲主機模擬器(例如 PS3 的 RPCS3)要用軟體重現主機的硬體與作業系統,每一道指令、每一筆繪圖呼叫都得透過模擬跑一遍,代價是效能。AnyPS5 跳過這一層,理由在硬體:PS5 用的是 AMD Zen 2 的 x86-64 架構,與 PC ...
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